creative technology serious/superpower game(s)

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eliens's Discussions

mission statement(s)

Yesterday, I included mission statement(s) in the  ximpel interactive video site,that is now being used to support the stabilization…Continue

Tags: unity, telemedicine, visualization, interactive, ximpel

Started Feb 3, 2011

imperative(s) -- let's make some noise!

to be honest, it is also my first effort to create a (micro) social network and as indicated by the…Continue

Started Apr 29, 2010

the (first) steps

A journey of a thousend miles begins with the first steps. And so for the CTSG, this social network may regarded as one of the first…Continue

Started Nov 8, 2009

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creative ethic(s)

Posted on January 25, 2013 at 9:36am 0 Comments

although the course will very likely not result in (serious) games, it is nevertheless interesting to relate the theme(s) of Creative Technology Superpower(s) (Games) to creative ethics, or (as it is officially called) ethics for creative technologydeal(s) with issues related to the (future) professional ethics of creative technology graduates, new and emergent technology to improve the quality of life, psychological…


CreaTe Game Studios

Posted on June 7, 2011 at 9:00pm 0 Comments

welcome to the new members: Ernst, Fabienne, Vesso, Thijs, Inéz, Michel, Christopher B., Patrick and jelle G. With (serious) game development as a central element in the new media track, Sven''s initiative to start the CreaTe Game Studios is very timely and appropriate. And, of course, your… Continue

serious games -- does it matter?

Posted on May 12, 2011 at 4:30pm 0 Comments

I think it does! To announce a newly to be developed course, I wrote:

... serious games are more and more considered to be an effective means to bring about awareness, acquire skills, change behavior, and influence social patterns. With elementary game development technology, we… Continue

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