creative technology serious/superpower game(s)

Jan Kolkmeier
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Technology choice? I present: google appengine!
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I discovered the google appengine some time ago but found out about it's potential just now - and it seems just right…Continue

Tags: appengine

Started this discussion. Last reply by eliens Mar 7, 2010.

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T-Xchange update -- First Proposal

Posted on May 20, 2011 at 1:40pm 0 Comments

Here an update about the work Siewart and I are doing at T-Xchange. The project is to design and build an application that helps employers' motivation to do their chores. Tuesday we presented our plans for to our clients. Here a quick summary of these plans and the feedback we got so far:

Augmented Office

The chosen…


Putting it into practice

Posted on May 6, 2011 at 12:30pm 0 Comments

In continuation on the efforts to pursue the field of serious gaming, two New Media Track students, Siewart and me, have started working together with T-XChange, as suggested before, to fill in our course Game Development.

We were proposed to work on a project that…


Reward Structures, a self experiment?

Posted on March 14, 2011 at 2:00pm 0 Comments

In course of our Qarma project we explore how we can motivate people using game mechanics. One mechanic with great potential are rewards. Rewards in games are a complex topic, but the general idea is that the player gets frequent and direct feedback to his action, giving a satisfying feeling.

This kind of feedback is lacking dramatically in real life. Often the work people do…


Social Groups, Part 1: Modelling Properties

Posted on March 10, 2011 at 1:09pm 1 Comment

We believe that game mechanics can be used motivate people to do practically everything, with pleasure. To "make the world a better place" however, we need some more ingredients. To achieve big things we need the resources of groups. This is the first post of a series in which we try to approach concepts of social groups for our means through reflection.


To be able to use groups as an entity in our research we need to be able to "measure" them. Otherwise we can't…


Comment Wall (1 comment)

At 6:12pm on November 8, 2009, eliens said…
and so far lastm but not least

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