creative technology serious/superpower game(s)

Herjan, Siewart and me started working on our new project in the course of our New Media track. Let me introduce it to you:


Title: Qarma

Subtitle: Exploring game mechanics for persuasive applications

3-Sentence-explanation: Our aspirations for this project are to explore how game mechanics can be employed for persuasive applications that influence peoples social behaviour. Ultimately, we shall use the results to design and build such an application, making the world a better place

We'll use this blog to sketch our ideas and document our progress. The next step in our planning is to do some background research. Roughly on the following topics:

  • Game mechanics -- What mechanics can motivate behaviour?
  • Group dynamics -- How can we model groups? How does the experience of being part of (a) group(s) motivate good behaviour?
  • Rewards -- What to reward? How to structure a reward system?
  • Storytelling -- How can stories be used? What can they communicate?



Views: 68

Comment by eliens on March 9, 2011 at 5:51pm
good to see your first post on this!


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